Tag: T.B.H

Results

  • Secrets of the Academy

    Now that all Avissium hopefully knew to [[Shop as Zorias's | Shop as Zorias's]] the party were able to move on to other issues [[:mark-burghed-aka-mark-valor | Mark]] had returned and there were things to do. While [[:rolan-nail | Rolan]] purchaced a …

  • Bandits and thieves

    In a small nameless village Mark, Moosa, Rolan and Thia heard about local trouble with bandits and for the promise of payment traveled to the next likely target and laid an ambush. The ambush was successful and soon the party had the bandits tracked back …

  • Firefight in the streets

    In the time since the fight at [[:ennith | Ennith's]] academy Thia had been studying in their library, Moosa was as well but he found himself studying some strange forgotten scroll. Mark traveled back to the village to collect their reward for killing the …

  • A dangerous alliance

    When [[:mark-burghed-aka-mark-valor | Mark Valor]] returned to [[Avissium | Avissium]] he didn't find his usual companions where he expected them. He did find, of all things, a druid who he had previously encountered. The two visited [[:zorias | Zorias]] …

  • The temporary transfer of a house in Avissium

    In the night after [[A dangerous alliance | a local mob office burnt down]] while [[:thia-nailo | Thia Nailo]] was standing watch outside [[:mark-burghed-aka-mark-valor | Mark Valor's]] home an elf approached. He had come from their new "friend" [[: …

  • The fall of the house of Valor

    Having saved [[:ennith | Ennith]] and caused [[The sad end of skinny Pete | The sad end of skinny Pete]] the party was met by men who filled them in on [[:gamlan | Gamlan's]] counterattack, Ennith's students were captured and in immediate danger but at …

  • The last word on crime in Avissium

    Still recovering from [[The fall of the house of Valor | The fall of the house of Valor]] and the attack on [[:ennith | Ennith's]] academy the party were all to willing to join [[:vancill | Vancill]] in going after [[:gamlan | Gamlan]]. After a brief stop …

  • The high life

    Having just had [[The last word on crime in Avissium | The last word on crime in Avissium]] [[:mark-burghed-aka-mark-valor | Mark Valor]] and [[:moosa | Moosa]] had a meeting with the Martial of Kervallion [[:vigo | Vigo]] who explained his understanding …

  • Babysitting

    spending their time living [[The high life | The high life]] in the Imperial district the party had been attacked in the streets by poison wielding assassins on their way home, surviving the encounter they took a rest before meeting with [[:vigo | Vigo]] …

  • Things unseen

    Days passed and the party continued their [[Babysitting | Babysitting]] job the task falling mostly on [[:moosa | Moosa]] as [[:joanna-zahn | Joanna's]] training continued. [[:rolan-nail | Rolan]] and Sariel spent some time outside the city visiting the …

  • Business and pleasure

    Having survived[[Things unseen | Things unseen]] the party were to attend a Vontaren ball and see what they could find out about their would be assassin. [[:vigo | Vigo]] got them access to the tailor Gilroy (& sons) and they all had …

  • The more things change...

    Done with the [[Business and pleasure | Business and pleasure]] of noble politics the party rushed off to try and stop [[:james-solen | James Solen's]] attack on [[:joanna-zahn | Joanna]] and [[:zorias | Zorias]] but by the time they arrived James had …

  • Bear wrestling

    The party returned from the deep woods dropped off [[:giles | Giles]] and his apprentices at their place and returned to the Zahn estate where they had been staying, in the morning gathered to assess their situations. [[:mark-burghed-aka-mark-valor | Mark …

  • Delving deeper

    The parry were riding high from their success in [[Taming the Thieves court | Taming the Thieves court]] but there was other issues to move on to. This time the discussion was again about party income and weather they were being paid for protecting [[: …

  • The Safehouse

    [[Delving deeper | Delving deeper]] under their townhouse the party had found a strange safehouse complete with an altar to [[Kervallion Pantheon | Zenthala]]. While investigating [[:mark-burghed-aka-mark-valor | Mark]] thought he heard a crate move or …

  • Securing the family

    [[The Safehouse | The Safehouse]] for the moment explored the next priority was to secure the Zahn family's position. To this end [[:joanna-zahn | Joanna]] planed to make a series of trade deals including one with the Vontaren or Hastings family either …

  • Shop as Zorias's

    Having done much in their goal of [[Securing the family | Securing the family]] the party had simply to ensure that nothing went wrong and relations with the Hastings were maintained. Early in the morning [[:mark-burghed-aka-mark-valor | Mark Valor]] …

  • Blinded by the dark

    The party were exploring the [[Secrets of the Academy | Secrets of the Academy]] inside a secret area [[:mark-burghed-aka-mark-valor | mark]] had discovered. They were exploring a new room when [[:rolan-nail | Rolan]] was attacked by seemingly his own …

  • rehabilitation

    [[:mark-burghed-aka-mark-valor | Mark "Valor" Burghed]] and [[:rolan-nail | Rolan Nailò]] had been [[Blinded by the dark | Blinded by the dark]] and were trying to figure out what this meant for them. Sariel had left citing druidic business that needed …

  • The sights of the deep woods

    The party had worked through as much of their [[rehabilitation | rehabilitation]] as they had time for because soon the Vontaren caravan would arrive with the documents [[:erin-hastings | Erin Hastings ]] wanted and [[:moosa | Moosa]] had a significant …

  • Until we see you again

    Finished touring [[The sights of the deep woods | The sights of the deep woods]] the party were tasked with traveling to [[Sanuus | Sanuus]] on behalf [[:rolan-nail | Rolan's]] [[:longwood | old]] [[:aldor | allies]]. Before this they conferred with some …

  • Roadside quarrels

    The party had left Avissium leaving behind all their allies [[Until we see you again | "Until we see you again"]], there would however be opportunities to make new allies. Hunting in the forest [[:rolan-nail | Rolan]] and [[:moosa | Moosa]] encountered a …

  • The dragon of iron pass

    The party arrived at a reststop frequented by musicians, actors and other performers as the caravan stopped to resupply. They were questioned about their tales and adventures and [[:mark-burghed-aka-mark-valor | Mark]] soon found himself on stage telling …

  • A short stop

    Having defeated [[The dragon of iron pass | The dragon of iron pass]] the party were getting towards the end of their journey to [[Sanuus | Sanuus]]. [[:moosa | Moosa]] had essentially become leader of the caravan and as such led the guards and maintained …

  • The captain of Sannus

    The caravan after [[A short stop | A short stop]] soon arrived in [[Sanuus | Sanuus]] a port city and the second largest city in [[Kervallion | Kervallion]]. [[:mark-burghed-aka-mark-valor | Mark]] split off from the party t follow a lead about fixing his …

  • Salty sailors and saltier sirens

    While [[:mara-stormwind | Mara]] looked after [[The captain of Sannus | The captain of Sannus]] the rest of the party tracked down [[:mark-burghed-aka-mark-valor | Mark]] who as it turned out had recruited [[:griffolk | Griffolk]] to look around town for …

  • Raiding the Raiders

    The party were on a sea voyage one of [[Salty sailors and saltier sirens | Salty sailors and saltier sirens]], they were attempting to rescue a kidnapped priest with [[:prince-zan-zanthon | Zanthon]]. [[:mark-burghed-aka-mark-valor | Mark]] and [[: …

  • Your duty to Kervallion

    The two ships arrived back from [[Raiding the Raiders | Raiding the Raiders]] and the party went to find [[:mark-burghed-aka-mark-valor | Mark]] and [[:griffolk | Griffolk]] who had apparently successfully sold the [[Salty sailors and saltier sirens | …

  • Beware the Spider-Bear

    Waking up from an evening of fighting assassins and being told [[They're spiders thats what they do | "They're spiders thats what they do"]], the party were faced with the same group of satyrs that [[Until we see you again | they had encountered …

  • Bear and back again

    The previous day [[:moosa | Moosa]] had warned of the deadly (and fictional) Spider-Bear a strange combination of a bear and the large forest spiders, for an entirely fictional creature it seemed surprisingly corporeal as the party watched it from outside …

  • A giant stop

    Having gone [[Bear and back again | Bear and back again]] the party reached the end of the forest they were traveling through, it was decided that they would then head up through the mountains and try and make it back onto the path they had travelled …

  • Something in the water

    Raving rested to recover from [[A giant stop | A giant stop]] they had taken the party did eventually make it back to a [[The dragon of iron pass | familiar mining village]], a village that had apparently not been making use of the newly discovered gold …

  • Packing up

    There apparently being [[Something in the water | Something in the water]] the party had been relaxing at the Druid grove getting to know each other better. somewhere along the line [[:mark-burghed-aka-mark-valor | Mark]] made the decision that he should …

  • Back in town

    [[Packing up | Packing up]] concluded the party had finally made it home to [[Avissium | Avissium]]. Practical as ever [[:moosa | Moosa]] left behind his food supplies in case the winter sprites were still following and gave his half-plate to [[:prince- …

  • The solstice

    The winter solstice had arrived and the party were [[Back in town | Back in town]]. Most of them woke before dawn and readied themselves to visit [[:zorias | Zorias]] for now [[:prince-zan-zanthon | Zanthon]] and [[:griffolk | Griffolk]] were left behind …

  • Prodigal prince

    [[The solstice | The solstice]] over the party had to decide what to do about [[:prince-zan-zanthon | Zanthon]] but not before getting paid by the [[:erin-hastings | Hastings]] and spending their earnings at [[:zorias | Zorias's]]. [[:rolan-nail | Rolan's …

  • A new life in the north

    Now that the [[Prodigal prince | Prodigal prince]] had returned he had to decide what to do with himself, his decision turned out to be accepting an offer from Renwick to take command of the border castle at Valadris. [[:prince-zan-zanthon | Zanthon's]] …

  • A Winter Ball

    The party where taking a different route to most of their allies but they where all heading towards [[A new life in the north | A new life in the north]]. [[:thia-nailo | Thia]], [[:rolan-nail | Rolan]], [[:two-moons | Howling Under The Two Moons]], [[: …

  • Sally Sharkguts

    The party where traveling to [[Sanuus | Sanuus]] with [[:prince-zan-zanthon | Zanthon]], [[:thia-nailo | Thia]] had narrowly avoided destroying part of the village at iron pass with [[A Winter Ball | A Winter Ball]] and it was time to travel on. In the …

  • Keep on the borderlands

    Sailing away from [[Sally Sharkguts | Sally Sharkguts]] and deals made the party arrived at a small costal village, from here the party would travel on by land as [[:prince-zan-zanthon | Zanthon's]] ship returned to [[Sanuus | Sanuus]] (With news of storm …

  • Meet the neighbours

    The party had arrived at [[:prince-zan-zanthon | Zanthon's]] [[Keep on the borderlands | Keep on the borderlands]] and where trying to rebuild the town. Zanthon managed to get price estimates on rebuilding and reestablishing parts of the town and they …

  • Housewarming

    The party where still recovering from their first efforts to [[Meet the neighbours | Meet the neighbours]]. [[:prince-zan-zanthon | Zanthon]] war running back to town carrying [[:moosa | Moosa]] (in the portable hole). [[:mara-stormwind | Mara]] and [[: …

  • Getting back up

    ...finishing of the somewhat crude fortifications to the crumbled wall section that had been established after the towns [[Housewarming | Housewarming]]. It had been at leat seventy days but [[:moosa | Moosa]] finally returned returned and he did not …

  • Westdirt

    The party took some time to further work through the process of [[Getting back up | Getting back u p]] [[:rolan-nail | Rolan]] especially as he had recovered enough to have actually improved at least as far as his magic is concerned, as the town found …

  • The first surprise pregnancy of Thia Nailò

    Traveling by eagle made the trip from [[Westdirt | Westdirt]] to [[Avissium | Avissium]] significantly shorter than it might have been. The party arrived to find that their townhouse had been well maintained by a [[:joanna-zahn | Zahn]] agent and they …

  • The sleep of the elves

    The party where trying to deal with [[The first surprise pregnancy of Thia Nailò | The first surprise pregnancy of Thia Nailò]]. [[:thia-nailo | Thia]] had another entity living within her apparently a result of her explorations into [[Secrets of the …

  • Imperial vault 2 Pewter

    [[The sleep of the elves | The sleep of the elves]] ended and the Nailòs woke up. [[:thia-nailo | Thia]] said that she thought the situation was resolved and explained more or less what had happened ( _recorded separately_ ). Thia visited the mage who had …

  • Measured foreign diplomacy

    Emerging from [[Imperial vault 2 Pewter | Imperial vault 2 Pewter]] into a small pond, the party found themselves not far from a small Asangan village where they could clean up and recover. [[:moosa | Moosa]] was able to make a good enough impression on …

  • Court Zan

    Stepping away from"successful" [[Measured foreign diplomacy | Measured foreign diplomacy]] the party traveled through [[:thia-nailo | Thia's]] new teleportation circle spell, a somewhat unpleasant process involving becoming uncomfortably aware of all …

  • The sea without sails

    The party picked up [[Court Zan | Court Zan]] and took him to Sannus so he could look into his missing crew, the first stop in Sannus however would not be a bar or a ship but a temple as all but Rolan had contracted a disease that threatened to blind them …

  • Leaf on the wind

    Seeking to save [[The sea without sails | The sea without sails]] the party hoped to find druids of the sea, to this end they left [[:prince-zan-zanthon | Zanthon]] behind to travel to a costal section of forest looking for caves or any thing else that …

  • Toads and turtles

    The party took a [[Leaf on the wind | Leaf on the wind]] out to sea and swam down underwater to attack a sahuagin temple. The party took a rest inside the underwater form of the usual dome to recover a little before what was sure to be more fighting. …

  • Elves that aren't elves Toads that aren't toads

    The party found themselves in an underwater sahuagin temple fighting [[Toads and turtles | Toads and turtles]]. Having defeated the warped dragon turtle hatchling the group erected a magic dome to block the entrance and give them a safe place to rest and …

  • Sunken hopes

    The party found themselves underwater encountering [[Elves that aren't elves Toads that aren't toads | Elves that aren't elves Toads that aren't toads]] and traveling down towards the city of the aquatic elves. The city was only referred to as the city …

  • Buying new friends

    With somewhat [[Sunken hopes | Sunken hopes]] [[:rolan-nail | Rolan]], [[:thia-nailo | Thia]], [[:mara-stormwind | Mara]] and [[:two-moons | Howling Under The Two Moons]] returned to [[Sanuus | Sanuus]] to catch up with [[:moosa | Moosa]] who it seemed …

  • Destination parts unknown

    [[:moosa | Moosa]] had spent his time apart [[Buying new friends | Buying new friends]], the rest spent their time apart fighting the terrors of the deep, with the party back together it was time to return to the capital in search of allies and standing …

  • Follow the vowel to exit

    Entering thought the teleportation circle to [[Destination parts unknown | Destination parts unknown]] the party at last tracked down [[:thia-nailo | Thia Nailo]]. There was a library, not some old imperial site destroyed with time but a pristine library …

  • Storm's end

    The party had [[Follow the vowel to exit | Followed the vowel to exit]] and found a library/laboratory devoid of life but full of items of interest to one magically inclined as well as of course gold. The group stopped to grab some potions, books and …

  • Seeds sown

    [[Storm's end | Storm's end]] had come and the party returned to [[Sanuus | Sannus]] in celebration with [[:thia-nailo | Thia]] and [[:moosa | Moosa]] jumping fully into celebration and carousing, [[:mara-stormwind | Mara]] operated more restrained, [[: …

  • The town that platinum built

    With the raiders defeated the party where able to return to [[Valandris | Valandris]] and see the effects of their [[Seeds sown | Seeds sown]]. Zanthon made it back and was able to take charge organising a force to travel north and deter raids, soon minor …

  • Terba castle

    The party had left [[The town that platinum built | The town that platinum built]] for Estaria on a quest of dubious origin. [[:thia-nailo | Thia]] directed the group towards Terba castle where they where to break into the dungeons to recover something …

  • Look before you leap

    Returning from [[Terba castle | Terba castle]] the party had no immediate obvious threats, [[:moosa | Moosa]] frustrated with his finances but unwilling to accept money from the party decided to take some time (and T.B.H. ) and travel to northern Estaria …

  • Sunset

    The party where trying to make it to the land of the fey and learning to [[Look before you leap | Look before you leap]]. To this end they had made a visit to [[:pentagast-davion | Pentagast Davion]] and his iron cave who directed them to at least the …

  • Five years

    [[:thia-nailo | Thia]], [[:rolan-nail | Rolan]], [[:mara-stormwind | Mara]] and [[:two-moons | Howling Under The Two Moons]] stepped out of a land of eternal [[Sunset | Sunset]] only to return to a [[Valandris | Valandris]] not quite as they remembered it …

  • Gateway to the north

    Most of the party where trying to reenter the world after being gone for [[Five years | Five years]] and [[:moosa | Moosa]] had unfinished business before he could go back to running around with his old group. And so Moosa, [[:mara-stormwind | Mara]], [[: …

  • Home Invasion

    [[:moosa | Moosa]] was invading the [[Gateway to the north | Gateway to the north]] for [[:erin-hastings | Erin Hastings ]] and the rest of the party had been invited along. Sneaking up to the walls in the predawn hours [[:thia-nailo | Thia]] cast a spell …

  • Rioter

    Done with their northern [[Home Invasion | Home Invasion]] the party travelled back south, Moosa brought a large part of the Verdant sun back because the north wasn't that dangerous surely a smaller force can maintain ground without him. Moosa and the …

  • The worlds fence

    [[:mark-burghed-aka-mark-valor | Mark Valor]] along with all his magical equipment [[Rioter | Rioter]] included was stored in the portable hole as the party chartered [[:tilo-viera | Tilo Viera's]] ship for a journey to [[Arcona | Arcona]]. Mark was able …

  • Questionable company

    The party where in [[The worlds fence | The worlds fence]] buying "recovered" items from a shady auction and while inspecting their haul where interrupted by someone implying himself to be the owner of [[Terba castle | Terba castle's arcane laboratory]] …

  • Home Page

    When one spends enough time in [[Avissium | Avissium]] it can start to seem that no where else matters. The place is there, the Grand Academy, the court, the king, but there is more to [[Kervallion | Kervallion]] than the capital. Plots can extend beyond …

  • Main Page

    [[Nations | Nations]] [[Factions | Factions]] [[Religions | Religions]]

  • Kervallion

    [[Avissium | Avissium]] [[Sanuus | Sanuus]] [[Valandris | Valandris]] [[Kervallion Pantheon | Kervallion Pantheon]]

  • Avissium

    The city of Avissium is home to over 42,000 people and it is the capital of [[Kervallion | Kervallion]] as well as its oldest city. Avissium was built on the Aricus by it is said the old empire but with its strong walls and river access it remained strong …

  • The Sages league

    One of the most influential organisations found in Avissium. Its leader Grand Scholar Peytr is an aged human in his sixty fifth year of life. Founded over a hundred years ago by a band of adventurers and explorers, its aim was simple. To delve into the …

  • Kervallion Pantheon

    Treachery, poison: Zenthala old knowledge, secrets: Solthanon elderguard renewal, healing: Suriel guile, illusion, deception: Zabar Magic, learning: Kasdall discovery, exploration: Elgara nature, balance: Lorn valor, chivalry: …

  • Elven Pantheon

    Old knowledge, secrets: Solthanon Elarian nature, balance: Lornthal Ellanon The hunt, archery: Feramal Farseeker war, the community: Siral Vidian creation, magic: Celandill Omeron

  • Nations

    [[Kervallion | Kingdom of Kervallion]] [[Estaria |Glorious theocracy of Estaria]] [[Arcona |rebublic of Arcona]] [[The Vangen islands | The Vangen islands]] [[Xargosia | Empire of Xargosia]]

  • Factions

    [[The Sages league | The Sages league]] [[The Ordo Noctum | The Ordo Noctum]] [[The Company of St Martin | The Company of St Martin]]

  • Religions

    [[Kervallion Pantheon | Kervallion Pantheon]] [[Elven Pantheon | Elven Pantheon]] Estarian Lord of Light Arconan Saints Vangen Pantheon

  • Campaign time

    Campaign time Session 1: 4 days arrive in Avissium on day 3 Session 2: 1 day Session 3: 3 days Session 4: 2 days Session 5: 2 days Session 6: 3 days Session 7: 1 day Session 8: 1 day Session 9: 2 days Session 10: 4 days …

  • T.B.H.

    [[:tavis | Tavis]] [[:berem | Berem]] [[:hallan | Hallan]]

  • Zorias

    bq). Business? yes we're always open for business. say have you seen the standing staves? p. Growing up scion of a prominent magister family in [[Xargosia | Xargosia]] Zorias spent his childhood being trained for the prominent position laid out for …

  • Giles

    In his prime Giles was a master blacksmith, he worked only specific custom commissions, he worked only in Avissiums high old district but lords came from around Kervallion for a chance to wear equipment he had made. Giles lived in a large manor, ate the …

  • Longwood

    When [[:rolan-nail | Rolan Nailò]] fled into the forests of [[Kervallion | Kervallion]] he was found by a group of elvish druids. They didn't so much allow him into the group as not expel him but finally after months of traveling Longwood begun his …

  • "Skinny" Pete

    bq). "If you want something done right make sure Mark Valor stays the fuck away from it" Peter Gurman was a third generation criminal who grew up in [[Avissium | Avissium]] working for the local crime syndicates. Peter made his way attaching himself to …

  • Vancill

    bq). "We elves deserve the same rights humans enjoy and we will fight for them" Growing up in [[Avissium | Avissium]] Vancill saw all the wonders and horrors the human world had to offer he would sneak around the old district back when entry was looser …

  • One Ear

    There was a time that in [[Avissium | Avissium]] that the elf population had little to no protection from threats inside the city, at that time this included a gang of humans who liked to maim and kill elves to "put them in their place", and there came a …

  • Mark Burghed AKA Mark Valor

    Mark Burghed AKA Mark Valor began his life as a mystery. With no memory of his family or true homeland, his first memories are as a young boy trying to live on the streets of [[Avissium | Avissium]]. It was this struggle to survive that led him to break …

  • Thia Nailo

    Like most of her kind, Thea had a knack for magic. She also liked it well enough, so saw no reason not to attend the lessons given by her parents. They had been indentured to the Silverthorn family for longer than Thea had been alive. No-one knew why, …

  • Grand Scholar Petyr

    Little is known of Scholar Petyr's history. Most agree that he was a skilled fighter and explorer. He came to Avissium and joined the Sages league. After decades of study and work for the League he was able to climb the ladder and become the Grand Scholar …

  • Gamlan

    bq). "You ever noticed how he never talks?" "Don't ask man" "What why?" "No seriously don't, if you want something go through Pete but do not ask" One day in [[Avissium | Avissium]] one of the local crime groups recruited a young man named Gamlen no …

  • Rolan Nailò

    Rolan Nailò son of [[:lia-nail | Lia]] and [[:aust-nail | Aust]] Nailò and younger brother to [[:thia-nailo | Thea]]. Rolan was the only non magic user in the whole Nailò family this was strange for his family had been the teachers of magic to the noble …

  • Moosa

    Life as a mercenary was an easy choice for Moosa. After all, his father had been a mercenary sergeant and his mother a camp follower of the same company. He was raised, at first, on the periphery of the company but as he grew to a man more and more he …

  • James Solen

    James Solen grew up in Avissium with his brother Ander when he was old enough he attended "The Grand Academy" where he studied combat magic he was offered a permeant position but left to see the world, gain new power and make some money. James and Ander …

  • Mara Stormwind

    Mara's childhood was marked by opulence and wealth. Being the daughter of a family of diplomats allowed her the finest education including learning various languages, reading and writing and how to act in court. However, knowing how fickle court can …

  • Rico

    Rico heard the party's tales at the crossroads tavern and began silently following them to record their tale His interest was rewarded when they got involved with the [[:prince-zan-zanthon | Prince of Kervallion]] suddenly this group was involving …

  • Tavis

    Tavis grew up on dockside streets. The cities varied. When one got too dangerous he either stowed away aboard a ship, a wagon or, in at least one case, walked to the next city. The one part of his history he recalls with a smile is the occasional food and …

  • Hallan

    Hallan, the child of priviledge, has learnt through experience that things aren't always what they seem. He's learnt that the wealth he grew up in was an illusion, shattered when bad trade deals, gambling debts, and personal grudges all came crashing down …

  • Berem

    Farm life as one of 7 children should have been a satisfying enough life but Berem never took to it. Not enough space, not enough quiet, and not enough food. as soon as he could he left the farm looking for a better life. Tanner: too smelly. Wagoneer: too …